An unofficial fan site devoted to two classic video game magazines: Game Players and Ultra Game Players.
October 27, 2007
Letters Section Scans GP Letters Section, Issue 88 (September 96): Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 UGP Letters Section, Issue 100 (August 97): Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 UGP Letters Section, Issue 101 (September 97): Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 UGP Letters Section, Issue 102 (October 97): Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 UGP Letters Section, Issue 109 (April 98): Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 UGP Letters Section, Issue 110 (May 98): Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 ![]()
Most of the information in this "Where Are They Now?" section was compiled for this site by Chris Charla (whom Fran dubbed "the ultimate Imagine historian") in late 2001; since then, I've received additional updates, but his original 2001 compilation was so full of amusing little anecdotes about the GP crew that I ended up preserving most of it, even as more up-to-date information became available. Other contributors include Francesca Reyes (I never would have gotten anywhere with this had Fran not helped out early on), Jeff Lundrigan, Doug Brumley, Trent Ward, and a handful of others.
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circa late 2001
Blake: First off, was there really as much camaraderie and friendship between the editors and staff in real life as there seemed to be in the magazines? Did you all get along?
Bill: Well, let's put it this way: Yes and No. Next question...
Seriously, since we all had lives outside the mag, there were varying
degrees of camaraderie. Since I live across the Bay, I didn't see
much of the crew after work. A lot of the guys who came from North
Carolina didn't know anyone else here, so they pretty much hung
together. While on the job, though, it was one big family.
Blake: Do you still keep in touch with the old crew? Most
of the staff seems to have stayed on at Imagine, but a
few have scattered across the face of the gaming
industry...
Bill: Most of the old crew still works here at Imagine, so I see 'em all
the time. Roger Burchill will send me an e-mail every once in a
while. The Crayons have been incommunicado for years, as has Patrick
Baggatta, but that's OK. Patrick didn't have much of a sense of
humor. Must be because he's a vegetarian...
Blake: Was the comedy in GP and UGP entirely the result of
your influence, or did a lot of people contribute to
it?
Bill: To be honest, a lot of it was my doing, but I wasn't the only
culprit. Chris Slate and Roger Burchill also helped out with the
zaniness. Some of the stuff was a team effort, like the Bobo
newsletter on your site. Other stuff, like the Cleansing story line,
was mine. Chris invented the Dead Horse and all those wonderful masks.
Blake: GP and UGP both sort of gradually evolved
throughout their lifespans to include more and more
humor. How did the higher-ups at Imagine feel about
the off-the-wall direction the magazine kept taking?
Was anyone ever opposed to the humor?
Bill: The higher-ups really liked the humor. In fact, Chris Anderson,
Imagine's president, once complimented Game Players on it's 'unique
and wonderful sense of humor'.
Blake: What's the weirdest or most disturbing thing a
reader ever sent you?
Bill: Depends on the medium, I guess. As far as text goes, Ashley Harter
used to send the most wonderfully strange letters I'd ever seen.
Great stuff! I still wonder what she looks like. I also got a lot of
artwork involving the Cleansing, some of which still hangs on my game
room walls. As far as solid stuff, well, there was all that damn
cheese, but that was my fault. We also got a dead, mummified frog
once.
Blake: Among the staff, who was the most skilled gamer?
Bill: Chris Slate was the best. Jeff Lundrigan was pretty hot also.
Blake: What's your favorite console game of all time?
Bill: Come on, Blake, you know the answer to this one! It's Super
Bomberman 2, of course! Hell, I still play at least 10 hours a week.
The whole band plays; our whole neighborhood plays!
(Blake's Note: Yeah, I guess I did know that. I think I meant to say favorite console. Oh well).
Blake: What's your favorite TV show?
Bill: I don't watch the major networks, because of their leftist,
socialist bias. I like NFL football, boxing, Band of Brothers, The
Sopranos, and anything on the History Channel, Discovery Channel,
Learning Channel, or VH1. I also like the Fox News Channel. They're
doing a great job on the heinous terrorist attack.
Blake: Why is cheese so gosh-darn funny?
Bill: Let's see... you take milk and then let it sit around for a while
until mold and bacteria make it harden and turn different colors...
and then people eat it... seems inherently funny to me.
Blake: Now, I'm pretty good at seeing Magic Eye-style
images, but I couldn't make any sense of the yellow
image in the last original GP newsletter. What the
heck was it?
Bill: Gee, you got me. I don't remember what weird symbol you're
talking about. Speaking of weird symbols, though, did you know that
those weird symbols on the top and sides of the Cleansing newsletters
actually say something? It's a weird font we found, so we typed
sentences in it for The Cleansing.
Blake: What really led to the cancellation of Game Buyer?
Can you give us the inside poop?
Bill: As far as I know, it was strictly a financial deal. Not a lot of
issues being sold. Personally, I believe it may have been caused by
removing a lot of the humor for the second time in a row, but that's
just what I think.
Blake: Your band. What's the latest? What's coming up?
What should we buy?
Bill: My band is called The Rockin' Chair! and we're just now wrapping
up our second CD, which is called Fat Slacks. Our first CD is still
available at www.earbuzz.com, but to be perfectly honest, it wasn't
that great. This new CD really rocks, though! It should be available
in about a month, along with T-shirts, coffee mugs, mouse pads and
maybe even action figures! We're also doing a video for one of the
songs, so we may be on TV soon. Our web site is www.polish-pope.com.
We redesigning it now, but the old site is still up. It's got some
funny stuff on it.
Blake: Hmmm...how about the obligatory "Where's the
gaming industry headed?"
Bill: I believe it's heading towards Madagascar, but only if the trade
winds don't veer to the north.
Blake: Any plans to re-introduce Gazuga to PSM, however
briefly?
Bill: Sorry, but the powers that be won't allow me to reintroduce
Gazuga. I am thinking of shipping the Army of the Undead and Possibly
Brain Damaged over to the Middle East, to clean up those rat bastard
terrorists.
Blake: Where was Super Buddy during the final battle with
Coconut Monkey? Barf Lad helped out with his Super
Spew, but our True Blue Friend was nowhere to be seen!
Bill: Well, there was this beer sale at Costco, so...
Blake: Whatever happened to the Box? Is it still
somewhere over at the Imagine offices?
Bill: The Box is still at the Imagine offices. In fact, in one issue of
PSM, there's a picture of me putting Chris in The Box.
Blake: Who was the LOUDEST staff member?
Bill: Uh... that would be... cough... me...
Blake: Is proofing copy really "non-stop thrills?"
Bill: Hoo-boy! You bet! There's nothing like looking for a correctly
spelled word in two pages of errors. Makes my day, that's for sure!
Blake: Who was Gamer X? Can we ever know for certain?
Bill: OK, here's the honest to God truth: the shadow image we used to
represent Gamer X was of Jeff Lundrigan. However, Gamer X was more of
a shot at another game magazine who used to have a character named
after raw fish. Figures...
Blake: Finally, was working at GP and UGP as much fun
as it appeared to be? It seemed like you were all
having a blast, and I'm certain that festive attitude
inspired more than a few people to seek jobs in the
gaming industry.
Bill: Yes, it was! I can honestly say that this is the best job in the
world, not counting Rock Star or the guy who gets to drop the Big One
on Afghanistan. We had more fun than working people are allowed to
have, and I'm really grateful that I got to be a part of it all.
a trenchman.com production
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